AI Insights · Timothy · October 2023
Top 5 Disney Games Performance in Mexico Q3 2023
Discover the performance of the top 5 Disney games on a unified platform in Mexico during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 Disney games on a unified platform in Mexico showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at each game:
MARVEL Future Fight from Netmarble Corporation saw significant fluctuations in its weekly revenue. The highest revenue was around $13.8K during the week of August 7, while the lowest was approximately $3.2K in the final week of September. Weekly downloads peaked at 27.1K in late June but dropped to around 3.6K by the end of September. Active users ranged from a high of 115.3K in late June to about 83.3K by the quarter's end.
Disney Magic Kingdoms by Gameloft experienced moderate weekly revenue, peaking at $4.1K in mid-July. The game’s downloads were highest at 22.3K in mid-July but declined to approximately 4.2K by the end of September. Active users showed a similar trend, with a high of 57.7K in mid-July and a decrease to around 37.4K by the end of the quarter.
Marvel Contest of Champions from Kabam Games, Inc. reported the highest weekly revenue among the top 5, reaching around $77.7K in late June. Downloads remained relatively stable, peaking at about 12.9K in mid-September. Active users hovered around the mid-40K range, with a slight dip to 39.1K by the end of September.
Disney Speedstorm, also by Gameloft, showed a promising increase in weekly revenue, starting from negligible amounts and rising to approximately $593 by the end of September. Downloads surged to around 40.9K in the last week of the quarter. Active users followed a similar upward trend, reaching about 51.4K by the end of September.
The Simpsons™: Tapped Out from Electronic Arts had a steady performance with weekly revenue peaking at about $4.8K at the end of July. Downloads were highest at around 12.7K in early July and saw a slight decline to 5.2K by the end of September. Active users remained fairly consistent, with a high of 85.3K in early July and a slight decrease to 74.3K by the end of the quarter.
For more detailed insights into these metrics, visit Sensor Tower.